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Stunts and Prototyping for iPhone

Posted on March 28, 2011

We’ve been adding a lot of new features to the game, including a fun feature we call “Stunts”.   These are a little bit like Achievements on XBLA or Trophies on PSN, but instead of just reaching a single goal, you can continue to improve on them.   As you play the game, we keep track of how well you’ve done at all sorts of stunts and you can continue to beat them for each level and across the whole game.

We’ve also started porting our game over to iPhone and iPad using the openframeworks library.  We started out with over 30,000 errors!  Its going to be a bit of a challenge to port our BREW framework over to openframework, but once we get things working across platforms, we’ll be able to make iPhone, BREW, iPad, Mac, Linux, and PC builds pretty easily.  This will help us prototype quicker and share our prototypes with other people who don’t have the exact device we are developing for.

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